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tarot slot

runtime-app
forked

App package: app-1771927583246-583a7b73

Q
qingsongguo
创作者

推荐

10 个应用
SCP monitoring preview
SCP monitoring
我要制作一个视频驱动的剧情游戏,scp基金会的主题 监控视频风格+第一视角dv机风格 监控视频风格提示词:Security camera surveillance footage, dark library interior at night, grainy black and white feed, timestamp visible, eerie atmosphere, static camera angle, mysterious presence 使用模型:viduQ2 使用参考图片:等我上传给你 核心SCP设定:不能理解的生物,怪物,梦核,心理恐怖等 这是一个SCP基金会监控的第一视角 你熟知scp的设定吗?我可以给你发送一些scp的档案 CCTV 视频资产表(V0–V19 + END) 总计:22 条视频 第一阶段:异常出现(V0–V6) 【V0】外围走廊 内容:空走廊,红灯闪,远处门半开 吓点:第 7 秒,SCP-173 出现在画面边缘一帧 【V1】入口交叉口 吓点:SCP-173 从远端瞬移到近处 【V2】实验室 A 吓点:SCP-096 半身突然贴近镜头又消失 【V3】实验室 B 吓点:雪花中逐帧浮现 096 的脸 【V4】设备走廊 吓点:贴近者 从天花板垂下来贴镜头 【V5】监控室 吓点:监控画面里出现“监控室本身”,怪物站在你背后 【V6】通道尽头 吓点:灯灭 → 灯亮 → 173 已贴脸 【V7】收容区外 吓点:门打开,173 直接撞摄像头 【V8】收容室内部 吓点:096 坐在地上,突然抬头看向摄像头 【V9】走廊 C 吓点:贴近者 手指从画面边缘慢慢伸进 【V10】运输通道 吓点:安保尸体被拖过画面 【V11】冷却室 吓点:结霜玻璃后出现 173 的轮廓 【V12】备用走廊 吓点:画面冻结 2 秒 → 096 贴满屏幕 【V13】维修间 吓点:贴近者 倒立贴在镜头上 【V14】紧急出口 吓点:门打开 → 门后全是 173 的复制残影 【V15】主走廊 吓点:173 与 096 同时出现 【V16】监控回路异常 吓点:所有画面同时闪现怪物脸 【V17】低层通道 吓点:贴近者 从画面“内部”伸出 【V18】核心收容区 吓点:灯灭后再亮,摄像头已被抓裂 【V19】最终监控 吓点:怪物缓慢贴近 → 信号崩溃 【END_A】异常封锁 黑屏 + 雪花 一帧 096 正脸 【END_B】录像被回收 时间戳停止 “NO SIGNAL” CCTV 选项 + 跳转总表(V0–V19) 记法说明: A 文案 → 目标ID V0|外围走廊 A:切换到走廊交叉口 → V1 B:查看实验区监控 → V2 C:返回监控室画面 → V5 V1|入口交叉口 A:切换右侧走廊 → V6 B:查看通风区域 → V4 C:回到上一监控点 → V0 V2|实验室 A A:切换隔壁实验室 → V3 B:返回走廊画面 → V1 C:切回监控室 → V5 V3|实验室 B A:保持当前画面 → V12 B:切换到实验区总览 → V7 C:中断该画面 → V5 V4|设备走廊 A:切换走廊另一端 → V6 B:返回实验区域 → V2 C:放大当前画面 → V9 V5|监控室 A:切换任意可用监控 → V16 B:返回入口画面 → V0 C:关闭该监控通道 → END_A V6|通道尽头 A:拉近画面 → V11 B:切换备用通道 → V10 C:立刻切换画面 → V1 V7|收容区外 A:查看收容室内部 → V8 B:切换相邻走廊 → V14 C:保持监控画面 → V12 V8|收容室内部 A:继续观察 → V15 B:切换到走廊监控 → V7 C:切回监控室 → V5 V9|走廊 C A:拉近画面 → V13 B:切换到远端监控 → V6 C:返回收容区 → V7 V10|运输通道 A:继续观察 → V17 B:切换备用路线 → V14 C:中断画面 → V5 V11|冷却室 A:放大玻璃区域 → V18 B:切换相邻房间 → V10 C:返回主走廊 → V15 V12|备用走廊 A:拉近画面 → V6 B:立即切换监控 → V16 C:保持当前画面 → END_B V13|维修间 A:继续观察 → V19 B:切换其他监控 → V16 C:关闭该画面 → V5 V14|紧急出口 A:查看门后画面 → V18 B:返回走廊 → V7 C:保持监控 → V12 V15|主走廊 A:切换监控角度 → V6 B:拉近画面 → END_A C:中断信号 → END_B V16|监控回路异常 A:随机切换监控 → V2 B:保持当前画面 → END_A C:强制刷新信号 → V5 V17|低层通道 A:继续观察 → V19 B:切换高层监控 → V15 C:关闭该通道 → END_B V18|核心收容区 A:拉近破损画面 → END_A B:切换备用监控 → V16 C:保持信号 → V19 V19|最终监控 A:继续观察 → END_A B:切换任意画面 → V16 C:等待信号恢复 → END_B 🧾 结局节点 END_A:监控信号被异常覆盖(死亡 / 回收) END_B:录像异常中断(未知)
Neon Rush v2 preview
Neon Rush v2
A mini fun game created by - T i L A s y n
Trivia preview
Trivia
A trivia app red for no and green for yes
New App preview
New App
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Hidden Pairs preview
Hidden Pairs
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Are you a good King? preview
Are you a good King?
A Choice based yes or no game, where player play as a King he has many decisions to make throught the game he has to make an Yes or No decision each time he gets a challenge/ suggestion/ question, his decision will impact These 3 factors 1 population, 2 Wealth, 3 Happiness. Create 100 such challenges/suggestions pitched by different NPCs. Here are some examples The army major comes asking for increasing number of soldiers to increase defence power (this might reduce the wealth but increase happiness because people feel safe), Economist suggest increasing tax (this might increase wealth but reduce happiness). The player is given choice to choose Yes or No for such Suggestions/challenges. Create a beautiful art for game play with dialogues in speech bubbles
Jump Jump preview
Jump Jump
A minimalist jumping game. Tap the screen to make your character jump and land precisely on the blocks to score points. The more accurate your landing, the higher the bonus. One small mistake and it’s game over. Simple rules, but a true test of your sense of rhythm and focus.
elven-idle-rpg preview
elven-idle-rpg
me puedes ayudar a crear un juego estilo JUEGOS idle RPG donde se pasen los pisos y cuando pase el piso bote oro para comprar mas tropas y equipos para estos, también que pida cierto oro para un renacimiento, donde aumentara el oro que obtienes. me puedes agregar el juego estilo élfico